Showing posts with label DC. Show all posts
Showing posts with label DC. Show all posts

Deathstroke: Please stop making him a jobber

*Contains Son of Batman spoilers and minor Batman: Arkham Knight spoilers*

Slade Wilson, a.k.a. Deathstroke the Terminator, is one of DC's most formidable mercenaries. He may not be able to melt his targets with a blast of heat vision or shatter mountains with his fists, but the combination of his extensive training, enhanced physicals, and gifted mind has turned him into one of the publisher's most lethal and imposing characters around. He's humiliated a wide range of heroes and villains - he was even able to temporarily elude Superman and he's given Batman all kinds of trouble - yet for some reason beyond me, a number of his appearances outside of comics have been downright embarrassing. Slade may just be a fictional character, but if a video game, TV show, or movie is going to use him, the guy deserves some respect.
Deathstroke #1 variant cover by the amazingly talented Andrea Sorrentino. (Read his Green Arrow run!)
I usually enjoy DC's animated movies a whole lot - they have way more hits than misses - but I was especially excited for 2014's Son of Batman. Not only did it have Damian Wayne, Batman's awesome son, as a main character, but it also had Deathstroke stepping in to serve as the big bad. Immediately my mind raced with all of the possibilities. Slade - a brilliant tactician and skilled fighter - could force these two to bond and work together to take him down. Something like that would have created a seriously badass fight and a natural way to have Bruce and Damian overcome their differences as they use teamwork to defeat the villain. Suddenly, they're forced to trust and rely on each other if they want to survive the encounter. But that isn't even close to what happened.

Not only was Deathstroke's role lacking any kind of solid inspiration - he felt more like Bane because he thought the League of Assassins was rightfully his to lead - but his fight against the Dark Knight was shockingly swift. So short, in fact, that it made me exclaim, "What?! That's it?" Batman just effortlessly drops the dude with a quick combo. As if that wasn't degrading enough, Damian then has a one-on-one fight with Slade and walks away as the victor. I'm not saying Damian should never be able to win that one, but if he's going to take the victory, it would rely on his wit, resources, and tactics - not hand-to-hand technique. His agenda wasn't an organic one and the most dangerous mercenary was reduced to someone Batman can beat without breaking a sweat and even Robin can eventually best him in a direct fight. The character design was pretty cool, but everything else about Deathstroke in Son of Batman was seriously lacking.
Likely would have been a better movie if Ra's was the big bad.
Most recently, Slade made a surprise appearance in Batman: Arkham Knight. Once you complete the main story, Slade takes control of the Arkham Knight's army. When it's first teased that a mercenary is now controlling the bad guys, I got all kinds of happy on the inside. I was confident it was Slade and once it was revealed that it is him, I was thrilled. How could I not be? The guy had an excellent appearance in Batman: Arkham Origins. Sure, he was one of the earlier boss battles, but he was easily the most difficult fight and the game seemed to have a pretty good handle on the character. Unfortunately, Arkham Knight seemed to lose sight of who Slade is and the character in this game doesn't seem like him at all. First and foremost, his personality and dialogue makes him come off as a bratty child who's puffing his chest and making idle threats instead of being someone who's calculating and legitimately threatening. He's constantly bragging about how good he is and how Batman needs to stop relying on using "toys." But guess what? You don't fight Slade in a crazy hand-to-hand boss battle this time around. Instead, he has a tank of his own.

It's a shame a potentially awesome boss fight is used as another excuse to get in the Batmobile, and what happens next adds insult to injury. The way he's taken out once the tank is destroyed is beyond degrading. How terrific would it be if the tank fight was followed by an encounter which relied on stealth, countering, and using a variety of gear? Pretty terrific, yeah?  Instead, Slade leaps at Batman, gets tackled, and then gets knocked out with one punch. Slade claims he was caught off-guard, but that's pretty tough to believe seeing as he's the one who lunged at Batman's vehicle. Well, at least Guy Gardner and Slade Wilson now have something in common: getting flooded by the Dark Knight after a single punch.
Occupation: part-time jobber.
Slade's appearances in Injustice: Gods Among Us - he's the first obstacle Batman takes down and the cinematic prior to it has Bruce taking an easy edge - and the third season of Arrow - a brief cameo which even the actor, Manu Bennett, wasn't happy about left a lot to be desired as well. If Slade does appear in the DC Cinematic Universe - and rumors are claiming he will - let's hope he's a memorable and layered mercenary instead of someone who just offers a cool action sequence and then is cast aside. I'm not saying Deathstroke needs to be this seemingly unstoppable force whenever he appears, but if he is going to serve as an antagonist, he shouldn't be someone who's taken out through just basic melee combat. If used, he should challenge a hero's intellect and skill in a big way. He should push their physical limits while also forcing them to be more tactical and creative. A good villain has the chance to show us just how far a hero can push themselves to overcome evil - that's exactly what Deathstroke should bring about when he's the primary villain.

A lot of appearances have handled the character properly (countless comics, Young Justice, Arrow Season 2), but I hope him being a total jobber in recent appearances isn't a sign of what his future will be like whenever he pops up outside of comics. Deathstroke shouldn't be included in something just because he's a fan-favorite - he should be included because he has what it takes to truly test the hero's abilities and his personality can create interesting dynamics. If TV shows, movies, and video games really want to use an assassin who will get walked all over and offer a forgettable conflict, I hear Brutale is looking for work.

Robin: Son of Batman #1 review

Robin: Son of Batman #1
DC's the New 52 had several memorable story arcs. Stuff like Geoff Johns' time with Aquaman and Jeff Lemire and Andrea Sorrentino's Green Arrow run immediately come to mind. A number of titles earned a huge amount of praise and understandably so, but one that I believe was underrated is Peter J. Tomasi and Patrick Gleason's Batman and Robin. Sure, the quality jumped around a bit in the middle, but the opening story, Born to Kill, is amazing, and there are several other highlights, like Damian attempting to prove he's the best Robin or even Batman's ridiculously dangerous mission to resurrect his son. Now the title is moving forward without Tomasi and Batman. Gleason is taking over writing and the rest of the visual team (inker Mick Gray and colorist John Kalisz) are sticking around. This is obviously great news for anyone who enjoyed the previous run because it'll welcome them back with familiar visuals and even if the story takes some missteps, at least we know our eyes are going to receive some lively artwork.

This first issue proves Gleason can handle writing and providing pencils. The story isn't off to the most original start around - it certainly jumps around a bit - but what's important here is the handling of Damian Wayne. Many of us like the character because of his personality and for the most part, Gleason has a good handle on it. A few moments made me smirk and Damian's blunt desire to call everything upsetting him "stupid" was amusing and felt in character for the little dude. This first issue clearly focuses on showing Damian's confident and won't back down from anything or anyone, but behind that arrogance, there's a lot of emotional weight and he's finally going to deal with the twisted things he's done. Now, he's already proven he can be a great hero, but given the events in Batman and Robin and how closely connected he is to his grandfather and mother's work, it's understandable his past would once again feel like a huge weight on his shoulders. Speaking of huge, part of me is left wondering why Damian's Man-Bat, Goliath, looks different than the others. I guess we can just chalk that up to his love for eating and possibly even some of the al Ghuls' experimenting? It's not like the DC universe has weirder things than a muscular and red Man-Bat, after all.

As a reader of the previous run, I'm beyond thrilled to see plot points from Born to Kill are moving forward. There's an amusing play on words ("there appears to be nobody on board") and the villain's opening draws parallels to the previous story. There's a lot of potential here, but this is mostly setup - it's just enough to leave me wanting more. Then again, Born to Kill is also one of my favorite Damian stories, so I'm obviously a little biased here. Aside from that, we pretty much have to wait and see how the rest will be handled. It really is a pretty standard teaser/beginning that happens to be loaded with fan service for longtime readers. Here's hoping the "return" of Nobody will be every bit as emotional and exciting as it should be. There's another arc in here, but once again, it's basically one big teaser. This issue really is all about giving the reader a proper look into Damian's head - who he is and why he must do something about his past - and loosely setting up the bigger picture. To me, the most important element is making sure this feels like Damian, my favorite Robin, and luckily, it does. I love how the opening builds up this mythos with a new villain and then Damian just walks all over the guy with no problem whatsoever. The first splash page managed to put a huge smile on my face - it was great seeing Robin back in the spotlight and acting how he should.

Whether it's bright moments that are filled with fantasy elements or darker displays of horror, Gleason, Gray, and Kalisz deliver visuals that are animated, full of appropriate shades, and do a more than thorough job telling the story with their angles and use of expressions. My only criticism is things get a little too hectic when Goliath leaps into action, but the splash page which follows it is excellent; I love the contrast of the bold Man-Bat and the sky.

Question: What's up with the title jumping from Batman and Robin's $2.99 price tag to $3.99? It's odd the series removes DC's most popular hero (he's out of the picture for now, at least) and raises the price, too. I'm obviously willing to pay the extra dollar for this series, but I figured the price increase is worth bringing up.

Fans of Batman and Robin and/or Damian Wayne will want to pick this up. Thanks to consistently energetic visuals and a clear understanding of who Damian is, Robin: Son of Batman is off to a solid start. It has just enough action, personality, and intrigue to hook you. Now it's just a matter of seeing whether these plot threads will turn into something compelling and thrilling. Thankfully, this Damian Wayne fan is feeling pretty optimistic.

3.5/5